JMP 14.2 Online Documentation (English)
Discovering JMP
Using JMP
Basic Analysis
Essential Graphing
Profilers
Design of Experiments Guide
Fitting Linear Models
Predictive and Specialized Modeling
Multivariate Methods
Quality and Process Methods
Reliability and Survival Methods
Consumer Research
Scripting Guide
JSL Syntax Reference
JMP iPad Help
JMP Interactive HTML
Capabilities Index
JMP 13.2 Online Documentation
Scripting Guide
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Three-Dimensional Scenes
• Lighting and Normals
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Lighting and Normals
The following methods enable you to add lighting, materials, and normal vectors to your shapes. Using these methods, models can appear shiny or light-absorbing.
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Creating Light Sources
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Lighting Models
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Normal Vectors
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Shading Model
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Material Properties
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Alpha Blending
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Fog
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Example
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Help created on 3/19/2020