Hardware acceleration determines how fast and smoothly graphics are drawn. On Windows, hardware acceleration is turned off by default.
Note: JMP uses OpenGL 1.1 to perform 3-D rendering.
If you need OpenGL and have the hardware support, turn on hardware acceleration in one of the following ways:
• Right-click the graph and select Use Hardware Acceleration.
• Send the Use Hardware Acceleration(1) message to the scene box.
• In your script, set the global variable Scene3DHardwareAcceleration = 1; If you want hardware acceleration to be the default across runs of JMP, add it to your jmpStartAdmin.jsl file. Because it is a global variable, it will remain in effect until changed.