Before you can send messages to a platform, you need to create a platform object that you can send the messages to. Use the Send operator (<<).
The following line keeps a reference to a Oneway platform in the JSL variable called oneObj:
oneObj = Oneway( Y( height ), X( age ) );
Then, add the Send operator to send the platform object a message. In this example, the message is to turn on the Unequal Variances report:
oneObj << Unequal Variances( 1 );
To see which messages can be sent to a specific object, do one of the following:
• Use the autocomplete shortcut. On a new line, enter the object name, then the Send operator (<<), and press Ctrl+space (Windows) or Ctrl+Option+space (macOS). The following example shows the messages that you can send to the platform object oneObj on Windows:
oneObj << (Ctrl+space)
A list of messages appears. Click one to insert it.
• Use the Show Properties () function. Specify the object in the parenthesis. The following example shows the messages that you can send to the platform object oneObj:
Show Properties (oneObj)
A list of messages appears in the log.