Scripting Guide > Three-Dimensional Scenes > Add Lighting, Materials, and Normal Vectors
Publication date: 07/08/2024

Add Lighting, Materials, and Normal Vectors

The following JSL methods enable you to add lighting, materials, and normal vectors to your shapes. Using these methods, models can appear shiny or light-absorbing.

Create Light Sources

Specify Lighting Models

Specify Normal Vectors

Set the Shading Model

Set Material Properties

Alpha Blending

Fade Using Fog

Example of Drawing a Spinning Cylinder

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